Monday, April 29, 2013

DT: High Poly Robot Modeling For Games in 3ds Max

Modeling For Game

Modeling For Game

DT: High Poly Robot Modeling For Games in 3ds Max
English | 87 Lessons | flv | H264 1280×720 | AAC 2 ch | 15 hrs 19 min | Software used: 3ds Max 2012 | Level: Advanced | +project files | 6.06 GB
Genre: eLearning

In this 3ds Max tutorial we will explore different modeling techniques for high-poly model creation using floaters.
Throughout these lessons we will explore how to block out basic shapes for our cartoon-ish robot following the sketches that we have. After that we will move on to block out the basic forms of the robot. We will then follow along with detailing those basic shapes and retopologizing them.
We will continue adding floating geometry on top of them, and change some things on the fly. At the end of this 3ds Max training you will have solid understanding for high-poly modeling that is used in the game industry, as well as how to organize your final creation and pass it on to another artist who will make the low poly model from it and make normal and occlusion maps from it.

87 Lessons

1. Introduction and project overview
00:56
2. Robot sketches overview
03:01
3. Setting up the reference
09:36
4. Blocking overall body and arm joints
10:51
5. Blocking the arm and leg joint
09:36
6. Refining the chest and arms
11:28
7. Blocking the head and legs
13:01
8. Refining the arms and legs
10:23
9. Blocking the palm
10:41
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10. Refining the palm and the arms
10:36
11. Refining the chest piece
11:25
12. Refining the middle chest piece
11:10
13. Setting up the chest for retopology
09:58
14. Blocking the head and arm joints
11:33
15. Blocking the rocket launchers
09:48
16. Blocking the back vents
10:35
17. Blocking the main polygons of the chest
10:21
18. Figuring out the chest topology
10:39
19. Blocking the back reactor piece
08:45
20. Capping the head and arm joints
10:11
21. Detailing head and arm joints
11:15
22. Blocking and detailing the rocket launchers
10:11
23. Blocking the rocket launcher outside piece
12:15
24. Refining the rocket launcher outside piece
10:59
25. Blocking the reactor outside piece
10:30
26. Refining the reactor and rocket pots
10:38
27. Blocking the holes for rockets
13:01
28. Detailing our rocket pots
11:19
29. Extending the rocket pots
11:55
30. Refining out the final rocket pots
11:21
31. Fixing edge flow problems on the rocket pots
07:24
32. Blocking out the basic rocket
12:22
33. Refining the rocket and adding bolts
12:38
34. Setting up the rockets in the rocket pots
10:04
35. Modeling out the reactor interior
11:09
36. Modeling the control board of the reactor
11:44
37. Adding more details to the control board
10:27
38. Finishing the control board
10:51
39. Cloning and positioning the control board
11:56
40. Blocking out the reactor core
11:38
41. Refining our complete reactor piece
10:39
42. Adding tubes to the rocket pots
10:44
43. Modeling out the vent floater
10:32
44. Detailing and positioning the vent floaters
10:46
45. Blocking out the major chest floater piece
11:54
46. Refining the big chest floater piece
10:51
47. Adding sphere detail bolts to the chest
11:27
48. Adding vents to the rocket pots
12:57
49. Edge refining the reactor and the chest
10:45
50. Refining the second big floater on the chest
12:09
51. Modeling the sphere joints
12:18
52. Modeling the high poly of the arm
11:06
53. Detailing the high poly of the arm
10:43
54. Editing the base mesh for the forearm
06:31
55. Modeling the basic high poly of the forearm
10:19
56. Modeling the forearm top piece mesh
10:13
57. Refining the forearm and blocking weapon
12:08
58. Modeling the weapon slide mechanism
11:01
59. Detailing the interior of the forearm
10:45
60. Blocking the gun barrel
11:10
61. Refining the interior of the forearm
11:00
62. Placing the forearm and fixing the interior
11:32
63. Modeling the final leg
10:25
64. Refining the final leg
09:17
65. Fixing the leg details and modeling the pelvis
11:30
66. Refining the pelvis mesh
09:38
67. Modeling the main floater for the pelvis
11:13
68. Adding vents to the pelvis mesh
10:48
69. Refining the floaters on the pelvis
03:51
70. Blocking the high poly head
11:33
71. Refining the head and blocking the eyes
10:36
72. Finishing the head and refining the eyes
11:26
73. Fixing the final head and tweaking the body
06:57
74. Blocking the palm and the finger joints
10:48
75. Modeling the fingers of the robot
10:49
76. Adding panels to the legs
11:12
77. Blocking out another floater mesh
11:43
78. Creating the main floater for the forearm
12:02
79. Unlinking and ungrouping the meshes
10:12
80. Adding smooth groups to the leg
10:58
81. Xforming the leg
10:47
82. Attaching the arm elements to pieces
06:57
83. Xforming the rocket pots
10:55
84. Xforming the bombs
10:23
85. Xforming the reactor of the robot
09:38
86. Linking the elements of the body
11:16
87. Setting up our final pose
13:51


Download:

https://www.datafile.com/d/TWpVeE1qZzAA/High.Poly.Robot.part01.rar

https://www.datafile.com/d/TWpVeE1qZzAE/High.Poly.Robot.part02.rar

https://www.datafile.com/d/TWpVeE1qZ3Ao/High.Poly.Robot.part03.rar

https://www.datafile.com/d/TWpVeE1qZ3Ac/High.Poly.Robot.part04.rar

https://www.datafile.com/d/TWpVeE1qZ3Ak/High.Poly.Robot.part05.rar

https://www.datafile.com/d/TWpVeE1qZzAI/High.Poly.Robot.part06.rar

https://www.datafile.com/d/TWpVeE1qZzAM/High.Poly.Robot.part07.rar

https://www.datafile.com/d/TWpVeE1qZzAQ/High.Poly.Robot.part08.rar

https://www.datafile.com/d/TWpVeE1qZzAU/High.Poly.Robot.part09.rar

https://www.datafile.com/d/TWpVeE1qa3Ac/High.Poly.Robot.part10.rar

https://www.datafile.com/d/TWpVeE1qazAA/High.Poly.Robot.part11.rar

https://www.datafile.com/d/TWpVeE1qa3Ak/High.Poly.Robot.part12.rar

https://www.datafile.com/d/TWpVeE1qa3Ag/High.Poly.Robot.part13.rar

https://www.datafile.com/d/TWpVeE1qa3Ao/High.Poly.Robot.part14.rar

or

http://uploaded.net/file/lkd1u811/High.Poly.Robot.part14.rar

http://uploaded.net/file/pds4s1qi/High.Poly.Robot.part13.rar

http://uploaded.net/file/au7xzgpp/High.Poly.Robot.part12.rar

http://uploaded.net/file/h3aihcxf/High.Poly.Robot.part11.rar

http://uploaded.net/file/orzictbn/High.Poly.Robot.part10.rar

http://uploaded.net/file/fnz7t04v/High.Poly.Robot.part09.rar

http://uploaded.net/file/w5l3cy2g/High.Poly.Robot.part08.rar

http://uploaded.net/file/582clygh/High.Poly.Robot.part07.rar

http://uploaded.net/file/v9ovdxhn/High.Poly.Robot.part06.rar

http://uploaded.net/file/eg1ge49e/High.Poly.Robot.part05.rar

http://uploaded.net/file/7529k2b7/High.Poly.Robot.part04.rar

http://uploaded.net/file/ata23nbp/High.Poly.Robot.part03.rar

http://uploaded.net/file/nyyn9n1i/High.Poly.Robot.part02.rar

http://uploaded.net/file/c0fgmbak/High.Poly.Robot.part01.rar


DT: High Poly Robot Modeling For Games in 3ds Max

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